The process of creating the art for Expiration Date was both a method of using techniques that I had already developed and others that were totally new.
Early on, I wanted to create something that would stand out and set itself apart from other graphic novels. I liked how many films of the sci-fi gene had heavy color saturation, atmosphere, and mood. This led me to develop a blue saturated color palette along with glowing colors, neon, fog, and particles to help build that atmospheric look. Then on occasion, the art would get saturated with a different color, like red, to change up the mood and show the importance of those moments. It took some experimentation, but once the look was settled, it became a fairly easy style to create and re-create repeatedly.
When it came to drawing the book, I knew that the final book would be all digital because I needed to be able to create this book on a pretty tight timeline since most of the time spent on it was personal time working many late nights. Digital really helps make the process more efficient and allows you the flexibility to implement revisions fairly easily as well. That said I often did a lot of the initial tough sketches with a pencil and paper. In fact issues 3 through 5, I drew the roughs for in one sketchbook. It was really great to break up the process a bit by getting to do part of it traditionally on paper. Paper is sometimes very freeing. You feel like you can just go nuts, keep it loose, and then I can take a scan of that rough sketch to redraw a nice, tight, and cleaned-up version digitally.